Camera maker Insta360 raises $30M as it eyes 2020 IPO

Insta360, one of the pioneers in making 360-degree cameras, just raised $30 million in a Series C+ funding round from Chinese investors, including Everest Venture Capital, MG Holdings and Huajin Capital. The Shenzhen-based camera maker declined to disclose its latest valuation. It plans to use the fresh proceeds in research and development, marketing and after-sales services […]

Facebook mulled multi-billion-dollar acquisition of gaming giant Unity, book claims

Less than a year after making a $3 billion investment into the future of virtual reality with the purchase of Oculus VR, Facebook CEO Mark Zuckerberg was considering another multi-billion-dollar bet to ensure that his company dominated the VR platform — buying Unity, the popular game engine that’s used to build half of all gaming […]

Digital influencers and the dollars that follow them

Sunny Dhillon Contributor More posts by this contributor Security tokens will be coming soon to an exchange near you Amazon’s next conquest will be apparel Animated characters are as old as human storytelling itself, dating back thousands of years to cave drawings that depict animals in motion. It was really in the last century, however […]

Epic Games buys 3Lateral, maker of super-realistic ‘digital humans’

Epic Games announced this morning that they’ve acquired Serbia-based 3Lateral, a game studio focused on designing more realistic computer-generated human characters. The team of 60+ will be continuing their work with existing partners and maintaining their presence in Serbia. 3Lateral founder Vladimir Mastilovic will lead Epic Games’ worldwide digital humans efforts, the company says. No details […]

Facebook poaches Google’s AR/VR engineering lead to take over Portal team

Facebook is bringing on the engineering lead for Google’s entire AR/VR team to tackle Portal hardware. Ryan Cairns comes aboard after 12 years at Google, where he was most recently the engineering lead for a team of more than 500 people tackling AR/VR at the big G, including Daydream, Lens and ARCore, according to his LinkedIn. […]

How the new VR screen could end the smartphone

Philip Rosedale Contributor A smartphone screen is a wonder of the world. It’s not just that it’s bright and colorful and sharp. In some ways, it’s as good as human biology allows. We’ve packed so many pixels into such a small space that any more would be lost on us. We can’t make the screens […]

For AR/VR 2.0 to live, AR/VR 1.0 must die

Tim Merel Contributor More posts by this contributor For AR/VR 2.0 to live, AR/VR 1.0 must die The Reality Ecosystem: What AR/VR/XR needs to go big The future of AR/VR could be bright, but only if it moves beyond where it is today. 2018 was the first of what look like two transitional years, with […]

Holoride’s in-car VR solution is the best thing at CES 2019

After days of demos and announcements and miles of walking, I’m confident in declaring Holoride the best thing at this year’s CES. The designation of “The best thing at CES 2019” is my badging. This isn’t an official award handed out by a governing body. This is just me saying Holoride is the best thing […]

The 10 largest US venture rounds of 2018

Three U.S. companies raised more than $1 billion in just one funding round in 2018, a year in which total deal value for U.S. startups is expected to surpass $100 billion for the first time. For the most part, it was the usual suspects, and yes, SoftBank was an accessory in many of these rounds. Here’s […]

The best and worst gadgets of 2018

There were countless gadgets released in 2018. It’s the end of the year, so Brian and I rounded up the best of the best and the worst of the worst. Some where great! Like the Oculus Go. Or the Google Home Hub. But some were junk, like the revived Palm or PlayStation Classic. CES 2019 […]